Wednesday, 5 December 2012

Rigging complete!

Well that was a successful weekend, Managed to rig the model and up and until now was tearing my hair out trying to sort the vertices and weights. Now.... We have bones!

So I finally learnt how to rig, Its an amazing feeling seeing as the last 2 years ive been crying about trying to do it and failing.

It turns out that while I have been placing the bones correctly and skinning perfectly.... the vertices need to be rigid and 1.0 added to them all, Its still rough but the great thing about animating in 3D is I can change the vertices if I need to mid animation.

Polish Polish Polish as they say, Small update for you all. Now to work on the levels!

3 comments:

  1. Hi Jack. Good that you are updating regularly. Can you please make sure you have fully discussed the project and your progress with mike prior to the xmas break so you know you are on track.

    rob

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    Replies
    1. Hey rob thanks for the update.

      I spoke to mike beforehand about this and he seemed impressed so i think im on target. Working on the timeline now as I realised i was creating it the wrong way.

      Thanks!

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  2. cheers for the confirmation that you have spoken to mike about the progress of the project.

    rob

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